Grim Dungeon pixel art style

Dark fantasy pixel art for dungeon crawlers and roguelikes. Black outlines, cold desaturated stone, heavy shadows and a single warm torchlight accent, in a 16-bit 3/4 top-down view.

Free with a MagicPixel account.

Examples at 64px

  • Grim Dungeon pixel art style: character exampleCharacter
  • Grim Dungeon pixel art style: building exampleBuilding
  • Grim Dungeon pixel art style: item exampleItem

What the style sets

Sizes
64px
Examples
Character, Building, Item
Genre
Dark fantasy
Perspective
3/4 top-down
Art style
16-bit SNES
Palette
High-contrast dark
Mood
Grim
Tags
Dark fantasy, Dungeon, Roguelike, Rpg, 3/4 top-down

How adding a style works

  1. Add puts the style in your project's styles and makes it the active one: the examples above steer every generation, and its look settings fill in anything you haven't set yet. Settings you already chose stay, your other styles stay, and Undo takes it back out.
  2. Generate. Every character, item, building or scene you prompt in the editor comes out in this style, and so do generations from Claude, ChatGPT or Cursor through the MagicPixel connector.
  3. A project can hold several styles, like wood, stone and metal versions of one game. Switch between them in Generate's style menu, and add or remove them here in the style library. Assets you already made stay as they are.

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