Dungeon Stone
8 colorsA cold blue-gray stone ramp for corridors, block walls, and flagstone floors.
MagicPixel
- dungeon
- cool
- grayscale
Free palettes with every hex code listed: hardware classics like Game Boy, PICO-8 and NES, plus ramps built for dungeons, characters and tilesets. 256 palettes, one click to save any of them.
Every retro color palette here lists its full hex codes. Copy them straight off any palette page, or add a palette to your account and it shows up in the pixel art editor color sidebar, ready to draw with or to snap an existing sprite onto. Already have favourites from Aseprite or another editor? MagicPixel also imports .gpl, .pal and .hex palette files. New to working inside a limited set? Start with the color palette guide.
Chasing that 8-bit and 16-bit look? pulled straight from the consoles and computers that defined them.
Popular palettes: Game Boy DMG, PICO-8, NES, Commodore 64, CGA 16, ZX Spectrum.
40 palettes
A cold blue-gray stone ramp for corridors, block walls, and flagstone floors.
MagicPixel
Warm torch falloff over cold stone: the classic dungeon-crawler lighting split.
MagicPixel
A deep, desaturated blue ramp built for very dark interiors that still read clearly.
MagicPixel
Bone whites over cold crypt grays: skeletons, ossuaries, and dusty tombs.
MagicPixel
Timber, dirt, and ore-flecked rock for mineshafts, tunnels, and quarry tiles.
MagicPixel
A twelve-step descent from surface teal to abyssal near-black.
MagicPixel
Murky olive greens and wet bark for bogs, moss, and stagnant water.
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Deep night blues rising to starlight: backgrounds that never fight the sprite.
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Ashen grays warmed by cooling rock: volcanic slopes and burnt ground.
MagicPixel
Black rock cracking into molten orange: lava tiles and forge interiors.
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Deathly greens and violet shadow with a blood accent for undead-themed sprites.
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Pale, cold translucency for spirits, mist forms, and phase-out frames.
MagicPixel
A single crimson ramp for horror lighting, cursed skies, and vampire scenes.
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Dusty violets and old wood for gothic interiors, cobwebs, and candlelight.
MagicPixel
Glowing arcane violets for spell effects, runes, and magic-circle vfx.
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Saturated signage colors on near-black: night streets and neon glow.
MagicPixel
A full cyberpunk kit: cold structural blues plus magenta and cyan light sources.
MagicPixel
Deep-space violets rising to gas-cloud pinks for backdrops and starfields.
MagicPixel
Grid-horizon purples with hot pink and turquoise for synthwave scenes.
MagicPixel
A neutral dark-interface ramp for HUDs, menus, and pixel-art tooling.
MagicPixel
A single violet ramp for magic passes, dusk overlays, and shadow studies.
MagicPixel
A deep red ramp for wounds, splatter frames, and horror-game vfx.
MagicPixel
Dead gray ash with rusted warms: burnt-out fields, ruined cities, post-eruption ground.
MagicPixel
Damp mossy stone and stagnant water: underground tunnels and drainage tilesets.
MagicPixel
Slate waves and spray under a bruised sky: sea tiles that stay readable when everything is gray.
MagicPixel
Cold ship metal with failing amber lighting: abandoned stations and horror-in-space corridors.
MagicPixel
Bloodless gray-greens with bruised purples: zombies, revenants, and plague victims.
MagicPixel
Wine reds over violet shadow with a single gold accent: gothic nobility and crypt courts.
MagicPixel
Near-black blues that still separate at low light, with dried-blood reds and a cloth highlight.
MagicPixel
A single violet-black ramp for dark magic, void portals, and shadow trails.
MagicPixel
A very dark neutral ramp that still shades: obsidian, void tiles, and night silhouettes.
MagicPixel
A cool four-value set for high-contrast noir sprites and silhouette-first layouts.
MagicPixel
Purple shadow into ember light for arid country at last light.
MagicPixel
Submerged green ramp for kelp stalks, murk and filtered light.
MagicPixel
Oxidized hull browns for aging stations and salvage corridors.
MagicPixel
Faster-than-light purples for deep-space hulls and warp interiors.
MagicPixel
Organic machine pinks for grown tech and unsettling biology.
MagicPixel
Candle-warmed clutter tones for hedge-magic cottages and shelves.
MagicPixel
Grave-cold greens for undead sorcerers and cursed flame.
MagicPixel
Balanced dark-UI slate ramp with an accessible top contrast step.
MagicPixel
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Provenance and licensing. Hardware and system palettes here (Game Boy, PICO-8, CGA, C64, ZX Spectrum, NES and friends) are factual color sets from the machines themselves, credited on each card. Community palettes are included only when released CC0, credited to their authors. Every other palette is authored by MagicPixel. All of them are free to use in your projects, commercial work included, and color values themselves are not copyrightable.