Muted Storybook
12 colorsDesaturated storybook tones: quiet scenes that never fight the linework.
MagicPixel
- muted
- cozy
- general
Free palettes with every hex code listed: hardware classics like Game Boy, PICO-8 and NES, plus ramps built for dungeons, characters and tilesets. 256 palettes, one click to save any of them.
Every retro color palette here lists its full hex codes. Copy them straight off any palette page, or add a palette to your account and it shows up in the pixel art editor color sidebar, ready to draw with or to snap an existing sprite onto. Already have favourites from Aseprite or another editor? MagicPixel also imports .gpl, .pal and .hex palette files. New to working inside a limited set? Start with the color palette guide.
Chasing that 8-bit and 16-bit look? pulled straight from the consoles and computers that defined them.
Popular palettes: Game Boy DMG, PICO-8, NES, Commodore 64, CGA 16, ZX Spectrum.
10 palettes
Desaturated storybook tones: quiet scenes that never fight the linework.
MagicPixel
The lilac-and-rose 16 that Japanese PC-98 art is remembered for: soft, painterly, unmistakable.
NEC (hardware)
A 16-color slice in the X68000 arcade-port idiom: deep blues, hot reds, crisp highlights.
Sharp (hardware)
Big-top reds, golds, and blues at full saturation: fairgrounds and carnival props.
MagicPixel
Two opposing three-step ramps plus a shared light: hard-edged, poster-like sprites.
MagicPixel
The film-grade complementary pair, ramped for pixel art without muddying the mids.
MagicPixel
A full studio 32: ten neutrals plus five-step ramps for red, gold, green, blue, and violet.
MagicPixel
One rose hue in six values: dusk scenes, romance UI, and soft single-tone art.
MagicPixel
Faded photo neutrals for nostalgic scenes and aged UI frames.
MagicPixel
Warm light-mode neutrals for readable panels and printed styling.
MagicPixel
Sign in to save palettes to your account. Browsing and copying hex codes is free.
Provenance and licensing. Hardware and system palettes here (Game Boy, PICO-8, CGA, C64, ZX Spectrum, NES and friends) are factual color sets from the machines themselves, credited on each card. Community palettes are included only when released CC0, credited to their authors. Every other palette is authored by MagicPixel. All of them are free to use in your projects, commercial work included, and color values themselves are not copyrightable.