Cozy Cottage
12 colorsSoft interior warmth for cottages, inns, and cozy farm-sim rooms.
MagicPixel
- environment
- warm
- cozy
Free palettes with every hex code listed: hardware classics like Game Boy, PICO-8 and NES, plus ramps built for dungeons, characters and tilesets. 256 palettes, one click to save any of them.
Every retro color palette here lists its full hex codes. Copy them straight off any palette page, or add a palette to your account and it shows up in the pixel art editor color sidebar, ready to draw with or to snap an existing sprite onto. Already have favourites from Aseprite or another editor? MagicPixel also imports .gpl, .pal and .hex palette files. New to working inside a limited set? Start with the color palette guide.
Chasing that 8-bit and 16-bit look? pulled straight from the consoles and computers that defined them.
Popular palettes: Game Boy DMG, PICO-8, NES, Commodore 64, CGA 16, ZX Spectrum.
25 palettes
Soft interior warmth for cottages, inns, and cozy farm-sim rooms.
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Corridor grays with alert red and console cyan for interior sci-fi tiles.
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Cold ship metal with failing amber lighting: abandoned stations and horror-in-space corridors.
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Radioactive green glow against neutral machine gray: reactors, vats, and hazard lighting.
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Panel grays with warning reds and readout cyans: cockpit interiors and HUD-heavy scenes.
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Machine gray with hazard yellow and rust: conveyor belts, presses, and warehouse tiles.
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Grimy white tile and shadowed grout, with station green and signage red for accents.
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Candle-warmed timber with cool shadow tones: inns, taverns, and firelit rooms.
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Old paper, leather bindings, and shelf shadow, with a green shade-lamp accent.
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Soot-dark stone with a hot coal ramp and cold anvil grays: smithies and workshops.
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Warm wood shadow with three distinct bottle hues: herbs, tinctures, and shop clutter.
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Warm-gray marble steps with gilt trim: shrines, halls, and boss arenas.
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Sun-through-glass greens with a warm frame ramp for conservatories and plant rooms.
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Sterile containment greens for labs, vats and specimen lighting.
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Clean-room whites and greys for polished sci-fi architecture.
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Candle-warmed clutter tones for hedge-magic cottages and shelves.
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Royal violets for courtly dress, drapes and throne rooms.
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Soft washed-fabric tones for tenement alleys and hanging linen.
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Aged brass and oak for gear rooms, clock faces and workshops.
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Soot-stained concrete greys for stations, tracks and shelters.
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Dusty slate greens for classrooms, menus and hand-lettered signs.
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Saturated leaded-glass jewels bound by dark lead lines.
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Quiet ceramic neutrals for tea sets, tiles and calm interiors.
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Cool apothecary glass tones for bottles, flasks and liquids.
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Balanced dark-UI slate ramp with an accessible top contrast step.
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Provenance and licensing. Hardware and system palettes here (Game Boy, PICO-8, CGA, C64, ZX Spectrum, NES and friends) are factual color sets from the machines themselves, credited on each card. Community palettes are included only when released CC0, credited to their authors. Every other palette is authored by MagicPixel. All of them are free to use in your projects, commercial work included, and color values themselves are not copyrightable.