Pixel art color palettes

Free palettes with every hex code listed: hardware classics like Game Boy, PICO-8 and NES, plus ramps built for dungeons, characters and tilesets. 256 palettes, one click to save any of them.

Every retro color palette here lists its full hex codes. Copy them straight off any palette page, or add a palette to your account and it shows up in the pixel art editor color sidebar, ready to draw with or to snap an existing sprite onto. Already have favourites from Aseprite or another editor? MagicPixel also imports .gpl, .pal and .hex palette files. New to working inside a limited set? Start with the color palette guide.

Chasing that 8-bit and 16-bit look? pulled straight from the consoles and computers that defined them.

Popular palettes: Game Boy DMG, PICO-8, NES, Commodore 64, CGA 16, ZX Spectrum.

29 palettes

Gold & Gems

12 colors

A full gold ramp plus sapphire and ruby accents for loot and inventory icons.

MagicPixel

  • items
  • fantasy
  • gold

Piled coins and jeweled goblets: warm metals lifted by violet gem light.

MagicPixel

  • items
  • fantasy
  • gold

Potion Shelf

12 colors

Distinct liquid hues on one neutral glass base so every potion reads at 16px.

MagicPixel

  • items
  • fantasy
  • vibrant

Alchemy Lab

10 colors

Warm workbench neutrals with two reagent accents for lab and shop interiors.

MagicPixel

  • items
  • fantasy
  • muted

Iron & Rust

8 colors

Cold iron with two oxide tones for weathered weapons, chains, and machinery.

MagicPixel

  • metal
  • items
  • texture

Steel Armor

8 colors

A blue-steel value ramp with enough steps for convincing specular edges.

MagicPixel

  • metal
  • armor
  • cool

Bakery Warm

10 colors

Crust-to-dough browns with a jam-red accent for bread, pastries, and food icons.

MagicPixel

  • items
  • warm
  • cozy

Sushi Bar

12 colors

Rice whites, salmon oranges, and nori greens: tuned for tiny food sprites.

MagicPixel

  • items
  • vibrant
  • general

Candy Shop

12 colors

High-sugar brights on a plum base for sweets, sprinkles, and cute UI.

MagicPixel

  • items
  • vibrant
  • pink

Paired dark/light values for eye colors, gems, and small character accents.

MagicPixel

  • characters
  • accents
  • vibrant

Warm wood shadow with three distinct bottle hues: herbs, tinctures, and shop clutter.

MagicPixel

  • interior
  • items
  • muted

Striped canvas colors over a wood-and-dirt base: busy market and bazaar tiles.

MagicPixel

  • town
  • environment
  • vibrant

Fruit Stand

12 colors

Twelve ripe hues for produce, pickups, and inventory icons that must read at 16px.

MagicPixel

  • items
  • vibrant
  • bright

Baked Goods

10 colors

Crust-to-crumb browns with a jam accent: bread, pastry, and cooking-game props.

MagicPixel

  • items
  • warm
  • cozy

Pastel Candy

10 colors

Soft candy hues at two values each, with one dark for outlines that keeps everything readable.

MagicPixel

  • items
  • pastel
  • cute

Gemstones

12 colors

Dark/light pairs for six gem colors: loot, sockets, and rarity coding.

MagicPixel

  • items
  • gold
  • vibrant

A gold ramp plus silver values: coins, ingots, and currency UI at any size.

MagicPixel

  • items
  • gold
  • metal

Poison VFX

9 colors

Toxic greens with a violet secondary so poison never reads as plain foliage.

MagicPixel

  • effects
  • vfx
  • green

Healing VFX

9 colors

Soft restorative greens rising to white, with a gold sparkle value.

MagicPixel

  • effects
  • vfx
  • green

A ruddy metal ramp for bronze fittings, copper pipes, and steampunk trim.

MagicPixel

  • metal
  • texture
  • warm

Neutral-cool metal values for blades, chrome, mirrors, and glass highlights.

MagicPixel

  • metal
  • cool
  • texture

Undyed fabric values: tunics, sails, bandages, and anything that should look woven.

MagicPixel

  • texture
  • muted
  • warm

Tanned-hide browns with enough separation for straps, boots, and armor detailing.

MagicPixel

  • texture
  • warm
  • armor

Griddle-warm oranges for food stalls, awnings and lantern light.

MagicPixel

  • town
  • items
  • warm

Quiet ceramic neutrals for tea sets, tiles and calm interiors.

MagicPixel

  • interior
  • pastel
  • muted

Gemstone Cut

7 colors

Faceted amethyst ramp for loot sparkle and rare item rarity tiers.

MagicPixel

  • items
  • purple
  • gold

Parchment and iron-gall ink for maps, notes and quest logs.

MagicPixel

  • items
  • ui
  • warm

Glass Vials

7 colors

Cool apothecary glass tones for bottles, flasks and liquids.

MagicPixel

  • items
  • water
  • cool

Field-medicine reds and cloth pales for wounds and healing kits.

MagicPixel

  • items
  • red
  • horror

Sign in to save palettes to your account. Browsing and copying hex codes is free.

Provenance and licensing. Hardware and system palettes here (Game Boy, PICO-8, CGA, C64, ZX Spectrum, NES and friends) are factual color sets from the machines themselves, credited on each card. Community palettes are included only when released CC0, credited to their authors. Every other palette is authored by MagicPixel. All of them are free to use in your projects, commercial work included, and color values themselves are not copyrightable.

Pixel art color palettes, explained

What is a pixel art color palette?
A pixel art color palette is a fixed, deliberately small set of colors you commit to for a sprite, a tileset, or a whole game. Limiting yourself forces clearer values and keeps every asset looking like it belongs to the same world, which is why hardware palettes like the Game Boy’s four greens still produce such readable art.
How many colors should a palette have?
For a single 16×16 or 32×32 sprite, 4 to 16 colors is plenty: one dark, one mid, one light per material, plus an outline. Reach for 32 or more only when a scene needs many materials at once. Fewer colors read better at small sizes and are far faster to shade consistently.
How do I use these palettes in MagicPixel?
Browsing and copying hex codes is free, and saving a palette takes a free account. Add a palette to your account here, then open the editor and it appears in the palette picker in the color sidebar. You can also snap an existing artboard to it from the palette button beside the canvas, which remaps every pixel to the nearest color in the set.
Can I import my own palette file?
Yes. The editor imports .gpl (GIMP / Aseprite), .pal (JASC and RIFF), and .hex files, so any palette file you download from a community site or export from another tool can be loaded as a custom palette.
How do I copy the hex codes?
Every palette has its own page listing each hex code. Click a single swatch to copy that one value, or use the copy button to grab the whole palette as a newline separated list you can paste into Aseprite, GIMP, Godot, Unity, or a CSS file.
Are these palettes free to use commercially?
Yes. Hardware and community palettes listed here are factual color sets or CC0 releases, and the MagicPixel-authored palettes are free to use in any project, commercial or otherwise. Colors themselves are not copyrightable.