Slime Green
8 colorsA gooey green ramp for slimes, poison, ooze, and toxic pools.
MagicPixel
- green
- monsters
- vibrant
Free palettes with every hex code listed: hardware classics like Game Boy, PICO-8 and NES, plus ramps built for dungeons, characters and tilesets. 256 palettes, one click to save any of them.
Every retro color palette here lists its full hex codes. Copy them straight off any palette page, or add a palette to your account and it shows up in the pixel art editor color sidebar, ready to draw with or to snap an existing sprite onto. Already have favourites from Aseprite or another editor? MagicPixel also imports .gpl, .pal and .hex palette files. New to working inside a limited set? Start with the color palette guide.
Chasing that 8-bit and 16-bit look? pulled straight from the consoles and computers that defined them.
Popular palettes: Game Boy DMG, PICO-8, NES, Commodore 64, CGA 16, ZX Spectrum.
13 palettes
A gooey green ramp for slimes, poison, ooze, and toxic pools.
MagicPixel
Sickly greens with fleshy warms for goblins, orcs, and dungeon fauna.
MagicPixel
Olive hide, leather straps, and blood-red war paint for greenskin mobs.
MagicPixel
Bloodless gray-greens with bruised purples: zombies, revenants, and plague victims.
MagicPixel
A translucent green ramp with a bright rim value so blobs read as gel, not stone.
MagicPixel
Ember-red scale values with a horn-and-claw ramp: big warm-blooded beasts.
MagicPixel
Organic machine pinks for grown tech and unsettling biology.
MagicPixel
Grubby gold and mildew green for cluttered underworld stalls.
MagicPixel
Warty swamp greens for large brutes and mud-caked hides.
MagicPixel
Feathered brown-rose ramp for beast-folk plumage and talons.
MagicPixel
Grave-cold greens for undead sorcerers and cursed flame.
MagicPixel
Neutral fur browns that layer cleanly under any accent color.
MagicPixel
Caustic greens for corrosion, sludge splashes and toxic pools.
MagicPixel
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Provenance and licensing. Hardware and system palettes here (Game Boy, PICO-8, CGA, C64, ZX Spectrum, NES and friends) are factual color sets from the machines themselves, credited on each card. Community palettes are included only when released CC0, credited to their authors. Every other palette is authored by MagicPixel. All of them are free to use in your projects, commercial work included, and color values themselves are not copyrightable.