Pixel art color palettes

Free palettes with every hex code listed: hardware classics like Game Boy, PICO-8 and NES, plus ramps built for dungeons, characters and tilesets. 256 palettes, one click to save any of them.

Every retro color palette here lists its full hex codes. Copy them straight off any palette page, or add a palette to your account and it shows up in the pixel art editor color sidebar, ready to draw with or to snap an existing sprite onto. Already have favourites from Aseprite or another editor? MagicPixel also imports .gpl, .pal and .hex palette files. New to working inside a limited set? Start with the color palette guide.

Chasing that 8-bit and 16-bit look? pulled straight from the consoles and computers that defined them.

Popular palettes: Game Boy DMG, PICO-8, NES, Commodore 64, CGA 16, ZX Spectrum.

34 palettes

Forest Canopy

12 colors

Layered leaf greens with a bark ramp: dense woodland tiles that keep depth.

MagicPixel

  • nature
  • forest
  • green

Autumn Woods

10 colors

Rust, amber, and ochre for fall foliage, hay, and harvest scenes.

MagicPixel

  • nature
  • warm
  • forest

Spring Meadow

10 colors

Fresh grass greens plus two blossom pinks for cheerful overworld tiles.

MagicPixel

  • nature
  • green
  • bright

Desert Dunes

8 colors

Eight sand values from shadowed dune to blown-out highlight.

MagicPixel

  • nature
  • warm
  • desert

Cold blue-grays for snowfields, frozen rock, and overcast winter light.

MagicPixel

  • nature
  • cool
  • ice

Glacier Ice

10 colors

Translucent glacier blues with a white break for cracks and specular hits.

MagicPixel

  • nature
  • cool
  • ice

Ocean Depths

12 colors

A twelve-step descent from surface teal to abyssal near-black.

MagicPixel

  • nature
  • cool
  • water

Coral Reef

12 colors

Tropical reef colors: teal water against hot coral pinks and oranges.

MagicPixel

  • nature
  • water
  • vibrant

Swamp Mire

10 colors

Murky olive greens and wet bark for bogs, moss, and stagnant water.

MagicPixel

  • nature
  • green
  • dark

Violet shade with capped pinks: fungal forests and spore-lit clearings.

MagicPixel

  • nature
  • fantasy
  • purple

Wood & Bark

8 colors

A single clean wood ramp for planks, crates, trunks, and furniture.

MagicPixel

  • nature
  • warm
  • texture

Farm Harvest

12 colors

Soil, wheat, and crop greens for farming games and harvest scenes.

MagicPixel

  • environment
  • warm
  • nature

Fairy Glade

10 colors

Moonlit greens with two fae pinks for enchanted clearings and glow motes.

MagicPixel

  • fantasy
  • nature
  • pastel

Alien Flora

10 colors

Bio-luminescent greens with alien magentas for strange plants and spores.

MagicPixel

  • sci-fi
  • green
  • purple

Warm Earth 16

16 colors

A dense warm ramp for terrain, wood, leather, and autumn scenes.

MagicPixel

  • warm
  • nature
  • general

Oasis

12 colors

Palms and still water against warm sand: a green island in an otherwise dry tileset.

MagicPixel

  • environment
  • nature
  • water

Humid Jungle

12 colors

Layered green depth for dense foliage, plus a wet-bark ramp so trunks read against the leaves.

MagicPixel

  • environment
  • nature
  • forest

Bamboo Grove

8 colors

A single calm yellow-green ramp: bamboo, tall grass, and quiet Japanese-garden tiles.

MagicPixel

  • environment
  • nature
  • green

Pink blossom values with a muted foliage and bark ramp: spring maps that don’t go candy-sweet.

MagicPixel

  • environment
  • nature
  • pink

Winter Pines

10 colors

Cold blue-greens and snow whites for evergreen slopes and frozen trails.

MagicPixel

  • environment
  • ice
  • cool

Mountain Pass

10 colors

Cool granite values with two greens for hardy alpine growth: cliffs, scree, and ridge lines.

MagicPixel

  • environment
  • stone
  • cool

Rice Fields

10 colors

Flooded terrace greens over reflective water: farmland maps and quiet countryside scenes.

MagicPixel

  • environment
  • nature
  • green

Moss and bark tones for nature casters, treefolk, and overgrown armor.

MagicPixel

  • characters
  • nature
  • green

Greenhouse

10 colors

Sun-through-glass greens with a warm frame ramp for conservatories and plant rooms.

MagicPixel

  • interior
  • nature
  • green

Dry straw values for roofs, haystacks, baskets, and rural rooftops.

MagicPixel

  • texture
  • warm
  • town

Six steps of one green: value studies, foliage passes, and single-hue mockups.

MagicPixel

  • monochrome
  • green
  • low-color

A four-value woodland set: the minimum that still separates canopy, trunk, and ground.

MagicPixel

  • low-color
  • green
  • nature

Bog Lantern

7 colors

Marsh greens climbing to a lantern-yellow highlight for nighttime wetlands.

MagicPixel

  • environment
  • forest
  • green

Tide Pool

7 colors

Shallow saltwater greens for rock pools, kelp and wet stone.

MagicPixel

  • environment
  • water
  • cool

Stepped farmland greens that read clearly at small tile sizes.

MagicPixel

  • environment
  • nature
  • green

Golden crop tones for late-summer fields and dry farm paths.

MagicPixel

  • nature
  • warm
  • desert

Terraformer

7 colors

Half-seeded world greens for colony domes and reclaimed soil.

MagicPixel

  • sci-fi
  • nature
  • green

Bog Troll

7 colors

Warty swamp greens for large brutes and mud-caked hides.

MagicPixel

  • monsters
  • fantasy
  • green

Trimmed hedge greens for courtyards, planters and quiet streets.

MagicPixel

  • city
  • nature
  • green

Sign in to save palettes to your account. Browsing and copying hex codes is free.

Provenance and licensing. Hardware and system palettes here (Game Boy, PICO-8, CGA, C64, ZX Spectrum, NES and friends) are factual color sets from the machines themselves, credited on each card. Community palettes are included only when released CC0, credited to their authors. Every other palette is authored by MagicPixel. All of them are free to use in your projects, commercial work included, and color values themselves are not copyrightable.

Pixel art color palettes, explained

What is a pixel art color palette?
A pixel art color palette is a fixed, deliberately small set of colors you commit to for a sprite, a tileset, or a whole game. Limiting yourself forces clearer values and keeps every asset looking like it belongs to the same world, which is why hardware palettes like the Game Boy’s four greens still produce such readable art.
How many colors should a palette have?
For a single 16×16 or 32×32 sprite, 4 to 16 colors is plenty: one dark, one mid, one light per material, plus an outline. Reach for 32 or more only when a scene needs many materials at once. Fewer colors read better at small sizes and are far faster to shade consistently.
How do I use these palettes in MagicPixel?
Browsing and copying hex codes is free, and saving a palette takes a free account. Add a palette to your account here, then open the editor and it appears in the palette picker in the color sidebar. You can also snap an existing artboard to it from the palette button beside the canvas, which remaps every pixel to the nearest color in the set.
Can I import my own palette file?
Yes. The editor imports .gpl (GIMP / Aseprite), .pal (JASC and RIFF), and .hex files, so any palette file you download from a community site or export from another tool can be loaded as a custom palette.
How do I copy the hex codes?
Every palette has its own page listing each hex code. Click a single swatch to copy that one value, or use the copy button to grab the whole palette as a newline separated list you can paste into Aseprite, GIMP, Godot, Unity, or a CSS file.
Are these palettes free to use commercially?
Yes. Hardware and community palettes listed here are factual color sets or CC0 releases, and the MagicPixel-authored palettes are free to use in any project, commercial or otherwise. Colors themselves are not copyrightable.